Incident log · July 22, 2026

Known issues: only the official incident log

The first official quickfix is live. This page does not turn old Demo threads or a single player report into a release-wide defect.

Official fix

Quickfix #1

The developer reports two release fixes: a missing collision in one dream sequence that allowed wall clipping, and controller input interfering with mouse dragging. The game should now prioritize keyboard and mouse while they are in use.

Report an input problem with enough context

Version
Patch or Steam build if visible
Input
Mouse/keyboard, controller, Steam Input or virtual device
Action
The exact drag or interaction that fails
Reproduction
Whether it happens after a restart
Change
What happens when the other input device is disconnected

Demo reports are not release facts

Older community threads mentioned high CPU use, a 32:9 display problem and unexpected W-key movement in the Demo. None is listed here as a current full-release issue without new evidence.